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Mechanical design studio

Design it in parts.Prove it in motion.

For DIY builders, makers, woodworkers and metalworkers, students, and small fabrication shops. Real lumber sizes, real hardware and real hard stops, so the thing on screen is the thing you can cut, bolt and swing.

catalogued parts
46
joint types
6
materials
12
real world scale
1 in = 1 unit

Sample assemblies

Start from a working assembly

Each one opens as a live document: parts on real stock sizes, joints with hard stops, fastener stacks, and a bill of materials that updates as you edit. Nothing is a screenshot.

Capability board

What ships today, and what is coming

One board, no asterisks. Anything marked live is running in the build you are looking at right now.

Included

Shipping

Running in this build, on every document you open.

  • Kinematic solverLive

    Positional constraint solve across joint chains, running now on every scene.

  • Bill of materialsLive

    Live part grouping, mass roll-up and CSV export from the current document.

  • Cut listLive

    Linear stock grouped by length, with a first-fit estimate of sticks required.

  • Design CopilotBeta

    Reads the live document and answers questions about the mechanism you built.

  • Rigid-body dynamicsLive

    Gravity, contacts, joint limits, motors on driven joints, and joint friction and damping, backed by Rapier.

  • Structural analysisLive

    Member sizing for rectangular and round stock, NDS dowel yield for bolts in timber, shank shear, deflection under service load.

  • PDF plan exportLive

    Dimensioned plan and elevations, an exploded view, cut list and BOM, printed or saved as PDF.

  • Realistic materialsLive

    Wood grain, knots and grade stamps, mill scale and plating on metal, lit in five looks from shop floor to daylight.

All of it runs on your machine. No account, no upload, no watermark.

Pro

Not in this build

Interference sweeps and the fabrication modules. Not enabled in this build.

  • Swept interferencePro

    Sweeps every joint through its full range and reports the first collision.

  • Cut optimisationPro

    True one dimensional nesting across stock lengths, kerf aware.

  • CNC and DXF exportPro

    Flat patterns and hole schedules out to DXF, STEP and G-code posts.

  • Supplier pricingPro

    Live regional pricing against the BOM, with substitutions that cost less.

Priced when it ships. Nothing here is billed today.

Studio

Not in this build

The team and cloud layer, with everything in Pro included.

  • Cloud projectsStudio

    Documents that follow you between machines, with offline first sync.

  • Version historyStudio

    Named checkpoints, visual diffs between revisions, restore any point.

  • Live collaborationStudio

    Multiple cursors in one assembly, with comments pinned to parts and joints.

  • Team workspaceStudio

    Shared part libraries, house materials and per-shop fastener standards.

  • Component marketplaceStudio

    Manufacturer models with real part numbers, dropped straight into the BOM.

  • AR previewStudio

    Stand the assembly on the shop floor at full size before cutting anything.

For shops with more than one pair of hands on the same build.

Straight answer on the solver: this build runs two of them. Kinematic positions the assembly exactly through its joint chains, nothing has mass and nothing falls. Dynamics runs a real rigid-body simulation with gravity, contacts, motors on driven joints and Coulomb pin friction, and refuses ball joints rather than approximating them. Structural checks size a member against a load you state, and they are mechanics of materials, not a code check.